Unleash Creativity
We have created a bank of free online resources suitable for anyone looking to introduce creativity, critical thinking and problem solving into their learning space. Access flexible lesson plans, learn about our partner companies and create a link between teaching essential skills in the classroom with stepping onto the path to a successful career in the future.

Find the right project for you

What makes you, you? This Is Me is a creative self-discovery challenge that encourages learners to explore their personality, values, strengths and the things that inspire them. Through reflection, feedback and playful creative activities, learners discover more about themselves and how their individual perspective can shape the way they think, create and communicate.
This is Me

Altijd al gedroomd van het ontwerpen van je eigen sneaker? Laat leerlingen een generatie sneaker ontwerpen die hun identiteit, cultuur en waarden weerspiegelt. Met Threads duiken ze in onderzoek, schetsen ze gedurfde ideeën, bouwen ze doelgerichte prototypes en gebruiken ze AI-tools om hun visie tot leven te brengen. Het project bouwt op naar een tentoonstelling waarin een indrukwekkende collectie ontwerpen het verhaal van hun generatie vertelt.
Threads (Dutch)

Buail air do Snàithlean sa Ghàidhlig! An robh thu riamh a’ bruadarachadh air dealbhadh do bhròig-ruithe fhèin? Smaoinich air an luchd-ionnsachaidh agad a’ cruthachadh ginealach bròig-ruithe ùr a ghlacas am fèin-aithne, cultar agus luachan. Le Snàithlean, bidh iad a’ dol an-sàs ann an rannsachadh, smuaintean dàna, ro-shamhlaidhean agus cleachdadh innealan AI airson lèirsinn a thoirt beò.
Snàithlean

Buail air do SgeulMara sa Ghàidhlig! Tha a’ mhuir dhòmhainn na saoghal annasach agus àraid, làn ghreimichean, sgiathan, dhubhagan agus earballan. Làn chreutairean nach do lorgadh fhathast agus beathaichean miotasach nach robh riamh ann. Tha SgeulMara na àrd-urlar sruthaidh ùr airson sgeulachdan a sgaoileadh gus daoine a bhrosnachadh an cuan a ghlèidheadh san àm ri teachd. San dùbhlan seo, molaidh luchd-ionnsachaidh beachd airson film goirid airson SgeulMara agus cruthaichidh iad bòrd-stoiridh beòthail a bhios a’ tarraing luchd-èisteachd.
SgeulMara

💡 Part of Creative Innovation Qualification challenges. Make Your Day invites learners to explore what truly matters to them and imagine how it could be celebrated. They research, connect with others who share their passion, and design ways to bring people together around meaningful moments. It is about turning personal values into shared experiences that others can be part of.
Make Your Day

💡 Part of Creative Innovation Qualification challenges. Created in partnership with the NHS Scotland and supported by Opencast, Caring Innovators challenges learners to step into the role of empathetic problem solvers in healthcare. They explore what it means to be a caring innovator, using empathy and insight to respond to real needs. With creativity at the centre, learners develop and pitch their ideas to the NHS Scotland.
Caring Innovators

💡Part of Creative Innovation Qualification challenges. Wonder Makers invites learners to reimagine education and design a learning experience they would truly want to be part of. They explore the skills and abilities their generation needs for life, and turn these insights into joyful, engaging ideas for the classroom. Through research, creativity, and planning, they begin to shape what it could take to bring their vision into real schools.
Wonder Makers

Fàilte gu Màrseum. ’S e a’ bhliadhna 2050 agus tha coimhearsnachd dhaonna a’ soirbheachadh beò air Màrs. Tha agad ri taisbeanadh a dhealbhadh mu dheidhinn beatha air an Talamh airson a’ chiad thaigh-tasgaidh air a’ Phlanaid Dhearg. Chaidh an goireas seo a leasachadh ann an compàirteachas le Taighean-tasgaidh is Gailearaidhean na h-Alba agus Foghlam Alba.
Màrseum

💡 Part of Creative Thinking Qualification challenges. Learners are challenged to dream the impossible by reimagining an everyday problem through curiosity, creativity, and bold thinking. Along the way, they explore their values and discover how innovation begins when personal purpose meets imaginative action.
Sparks

💡 Part of Creative Thinking Qualification challenges. In Snack to the Future, learners step into the role of food innovators—dreaming up surprising new snacks that could take the world’s taste buds by storm. From wild flavour mashups to radical ingredients, they’ll develop a bold concept and design a campaign to take their idea from curious to craveable.
Snack to the future

💡 Part of Creative Thinking Qualification challenges. What if we measured success by how often we made people smile? In Joy in the Box, learners use creative thinking to turn an old phone box into a joyful idea—then discover how that spark of happiness can grow into a business with real-world impact.
Joy in a box

💡 Part of Creative Thinking Qualification challenges. Create a circular fashion brand that powerfully communicates the importance of a circular economy to young people through bold designs and ambitious concepts. In this challenge, you will aim to raise awareness and inspire positive change by creating a fashion brand on the Teemill platform.
Circular Brand

💡 Part of Creative Thinking Qualification challenges. Reimagine a part of Forestopia - an eco theme park inspired by the forest ecosystem to help people reconnect with the wisdom and wonder of the natural world. Motivate humans to rethink how we create entertainment spaces for future generations without harming our environment.
Forestopia

💡 Part of Creative Thinking Qualification challenges. Today's young people will be living on Earth for longer than anyone else, but as the generation that will feel the impact of climate change the most, yet their voices and opinions are rarely heard or listened to. Together with our partners, we want to give young people a platform to show policymakers and world leaders that their voices matter.
#GetOnWithIt

💡 Part of Creative Thinking Qualification challenges. As humans, we live thanks to the beat of the heart. During this project-based challenge, students will conceptualise and design an interactive, immersive experience that tells a story about the music of their soul through three distinctive spaces. They will learn about the origins of music, explore the work of world-renowned experiential designers and examine their own emotions related to music.
Music of Your Soul

💡 Part of Creative Thinking Qualification challenges. Globally, four out of five adolescents do not experience the enjoyment and the social, physical, and mental health benefits of regular physical activity. Learners must create a solution to this problem by designing a physical experience, a game or a sport that will help encourage more 11 to 18-year-olds to move. Created in collaboration with adidas and WPP Group for the D&AD New Gen Awards 2023.
A New Way to Play

💡 Part of Creative Thinking Qualification challenges. The creative minds from the LEGO Agency are sharing a step-by-step guide on analysing a brief, conducting research and producing creative ideas! During these lessons, learners will gain an understanding of how to deconstruct a creative brief, understand their audience and learn about creating a compelling call to action.
LEGO® The Idea Process

💡 Part of Creative Thinking Qualification challenges. Imagine and create a new wellness area in a school where students can feel calm, experience kindness, find meaningful connections and practice good mental health.
A State of Being

💡 Part of Creative Thinking Qualification challenges. During this challenge, pupils will gain an understanding of what is a “campaign for good” and the different tactics they can use to inspire people to care and act positively through empathy and informed thinking.
Campaign for Kindness

💡 Part of Creative Thinking Qualification challenges. In this project, learners will create an interactive and mobile space for a chosen community to engage with.
Van of Dreams

Ever dreamed of designing your own trainer? Imagine your learners creating a generation sneaker that captures their identity, culture, and values. With Threads, they dive into research, sketch bold ideas, prototype with purpose, and use AI tools to bring their vision to life. It all builds to a class exhibition, a striking showcase of designs that speak for their generation.
Threads

Dèan do thuras sa Ghàidhlig! Is tusa aon den luchd-siubhail air bòrd bàta a chaidh air na creagan air eilean fàsach. Gun dòigh cuideachadh fhaighinn, tha an t-àm ann modhan atharrachadh, macmeanmna a chleachdadh agus dòigh-beatha ùr a thogail. Tha thu air roinn den eilean fhaighinn airson cruth-atharrachadh mar an àrainneachd agad fhèin, spàs far nach bi thu a’ maireann beò a-mhàin ach a’ soirbheachadh.
Eilean Solarpunk

You are one of the passengers on a ship that has crashed onto an uninhabited island and have been given a section of the island to turn into your habitat. You have to start from scratch and build it in a way that respects nature and keeps all your necessities within a 15-minute walking distance. Important Update: This resource has been updated. If you require the previous version, please email us at hello@daydreambelievers.co.uk.
Solarpunk Island

Welcome to Marseum. The year is 2050 and a human community is now thriving on Mars. You are tasked with designing an exhibition about life on Earth for the first museum on the Red Planet. This resource was developed in collaboration with Museums Galleries Scotland.
Marseum

The deep sea is a strange and curious world of tentacles, fins, claws and tails. Of creatures not yet discovered and myths of those that never existed. SeaStory is a new streaming platform sharing stories that inspire people to protect the ocean's future. In this challenge, learners will pitch a short film idea for SeaStory and create an exciting storyboard that reels the audience in.
SeaStory

Have you ever put off starting something because you were worried you wouldn’t succeed at it? Or been so afraid to fail, you didn’t start at all? Fear of failure can stop us from trying new things and taking creative risks. But what if we rethink failure as a learning tool for building resilience and developing problem-solving skills? Let’s find out. Developed in collaboration with Gen+.
Rethink failure

In this lesson, we will give you an introduction to creative storytelling and problem-solving for a fictional but relatable world. There are a lot of people involved in making LEGO advertising campaigns and content you see on TV, online and in stores around the world. But all of these campaigns have one thing in common - they have to start with a good story.
Lego® City Adventures

Experience an interactive journey into the world of cybersecurity. This resource shines a light on some of the most important topics for how to stay safe inside the digital world and gives practical suggestions that help improve cyber resilience. Designed and developed in collaboration with Education Scotland.
Living in a Digital World

A graphic designer’s job is to creatively communicate to others, to inform and ‘sell’ a product or service. They often use words and images but in this 4-week lesson, we will also look at some other ways of communicating. Ultimately, we will encourage interpretation and storytelling through words, creative mark-making, without words and creatively using all of the senses.
Tell a Story

In this series of lessons, the learners will discover what it takes to create a great story. They will be encouraged to use their imagination to develop a personalised story based on the reference material. By the end of this course, students will be asked to write a unique story and use their new-learned techniques to create a story that makes the reader feel attached to what they read.
Embracing storytelling

Some of the most distinctive and strongest brand identities have a logotype at their heart - a piece of type (rather than a mark or symbol) that acts as a unique identifier. This activity will give students a chance to explore the characteristics of different typefaces and how they can be used to reflect different personalities.
What's my logo(type)?

In this series of lessons, the learners will be introduced to the empathy, understanding what it means to be empathetic, how it differs from sympathy and why is this skill important to us as humans. They will explore how empathy can be used in practice when solving a problem.
Empathy

A ‘Scottish Obscurity’ could be defined as a wee piece of merchandise inspired by what Scotland has to offer, such as Oor Landmarks and beautiful surroundings. These Wee Quirks in our areas can help bring a Modern Twist to Gifts and Memories, instead of being your standard tartan and biscuit tin. During this lesson students will be asked to to create merchandise ideas for their chosen landmark.
Creating Scotland’s Obscurities

Six degrees of separation is a theory stating that because we are all connected by chains of acquaintances, all people (or things or places) in the world are just six connections away from each other. In this lesson, we are going to take a selection of random objects and your task is to connect them in just SIX STEPS. This activity will get you to think thinking laterally and will help you to use your creative abilities to solve a problem.
Six degrees of separation

A key part of creativity is, being able to see things differently from the normal. In this lesson, you will use the power of imagination to transform simple scribbles into different things.
Something from Nothing

The objects around us have been created by a designer with someone else’s needs in mind. Some objects can be used by almost everyone; others more specific. Pick a persona from the hat and design them a custom alarm clock.
Wakey Wakey

Krispy Kreme is opening a new doughnut store. They have invited several agencies to pitch guerrilla campaign ideas to promote the opening. In teams of 3, come up with a killer idea and pitch it to win the business!
Go Dough(Nuts)!

Social Media is a wonderful place. It’s full of memes, cats, small businesses, activism, support and good friends. But it’s also a bit of a minefield. Whether it’s protecting our mental health, fake news overload, dodgy data collecting, trolls or trolls who photoshop, it’s easy to get overwhelmed. This lesson will ask students to reimagine a better social media for everyone.
I like it

Help students understand their skills and personality traits, to figure out where they can be most effective in a team.
Dream Team

Many misconceptions are surrounding the topic of creativity, making it seem like only a selected few can be called creative and can come up with great ideas. In these two lessons, you will discover none of it is true and that by following a couple of simple techniques, you can let your mind run free to be spontaneously creative at any given moment.
Spontaneity

This activity will get you to think about communicating the verbal, visually. We’re going to play with typographic visual puzzles that have a message hidden within them - a bit like Catchphrase off of the telly.
Say what you see

Some things are an easy sell. Other things less so...sprouts anyone? But where there’s a will there’s a way. Some of the cleverest advertising posters are for products that don’t have obvious appeal. Let's sell some sprouts.
Veggie Delight

In this lesson we will look at why branding is important and what you need to consider when creating a brand. We will look at what makes up a brand, why they do what they do and how all this adds up to make one product, company or service that stands out from the others. In the second part of the lesson the students will be asked to create and brand their own superhero.
Branding

A key part of creativity is seeing things differently from normal. Transform an everyday object into something completely different with the power of your imagination and drawing.
Transform!

Learn the process of storytelling and community building from one of the world's leading video game publishing companies Rockstar Games. In this lesson, students will be asked to use imagination, create unique characters and bring them to life in their environments to build communities between the characters.
Creating a Community

To think creatively you need to look at things from a new perspective – a different angle. When you do, you see new connections and come up with interesting ideas. Students will learn how to use creative thinking to approach tasks and solve problems in a different way.
Bitesize Bravery

In this series of lessons, pupils will learn how to push their ideas and come up with brave solutions to modern-day problems. Through examples of award-winning creative campaigns and helpful tutorials from our partners, the students will gain an understanding of what it takes to be creatively brave and how to develop their thinking to come up with original ideas that can change our human behaviour for the better.
Creative Bravery

During this challenge pupils will gain an understanding of what is Experiential Design and what considerations have to be taken into account to provide a positive experience for the target audience. They will learn about how team at Acrylicize work, how to generate a lot of ideas, where to draw inspiration from, and will create their experimental installation with the help of 3D paper models.
Thoughts Become Things
Invest in the dreamers of tomorrow
Our mission is to equip young people globally with skills that will make them resilient, adaptive problem solvers and creative thinkers prepared to face any future challenges in their lives and thrive.
If you believe in the importance of fostering creativity and encouraging the exploration of bold ideas, we invite you to join our cause by becoming a Believer. Either by contributing to our learning resources or supporting our work with a donation (opens in a new tab), your knowledge and generosity can enable us to continue crafting transformative learning resources and inspire young people to dream bigger.
